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Eidos Interactive Essay Examples

41 total results
An Introduction to Eidos Interactive an English Company
Eidos Interactive is an English company which makes video games. It is one of the best makers and developers and provides leisure and entertainment especially for young people. We know that nowadays the video games market is growing. "The industry has grown to rival every other entertainment manufacturer grossing more...
1,311 words
3 pages
An overview of the Universal Laws of System's Behaviour
A system is a collection of physical and nonphysical interactive parts all having a connection through a mutual purpose of achieving some goal. Everything around us is a system, and everything has certain patterns of behavior. At the base level, the behavior of all systems is fundamentally the same. Based on this observatio...
534 words
1 page
An Analysis of Victor Frankenstein’s Scientific Work
In the book Frankenstein, the monster was a product of Victor Frankenstein’s scientific work and curiosity. He created the monster and it was the monster that murdered the people. Analyzing the information reveals that the creator is indeed responsible for the creation because it was through the creator that the creation wa...
559 words
1 page
A Study of Interactive Teaching in Religious Education
Interactive teaching and learning can be defined as a ‘broad set of educational activities or environments where teachers and students interact or collaborate in the learning process.’ (Klein,1997). When contrasted to traditional teaching methods, interactive teaching models are usually student centred, when students are a...
3,576 words
8 pages
Types of Telehealth Applications
Hebda and Czar, (2013) explains that telehealth uses telecommunication technologies and electronic information for exchanging patient’s health healthcare data in order to provide supportive services such as long distance clinical healthcare. Telehealth can be categories in three main types, each type been distinctively diff...
880 words
2 pages
A Memos Presenting an Idea of Worlds First Interactive Globe
ECE 180 PRODUCT CREATION IDEA To: Tom MurphyFrom: Trevor HartmanSubject: Interactive GlobeDate: 13 February 2001 This memos purpose is to present to you my new idea on the worlds first interactive globe. I wish for you to review my interactive globe idea and authorize it for production as soon as possible. What...
471 words
1 page
Failing to Teach Children Right from Wrong Is the Main Cause of Violence
Understanding the Problem "Video games are not the source of violence in our society", says the president of the Interactive Digital Software Association Doug Lowenstein, "That's like blaming illiteracy on television. It's time we look at availability of guns and dysfunctional families as the source of viole...
1,023 words
2 pages
A Review of the Works of Artist Macoto Yanagisawa
Name: Toh Lai Hee Class: IA05A (Interactive) Lecturer: Mumtaz Maricar Subject: Space and Spectacle Macoto Yanagisawa is a very talented and gifted interactive multimedia artist. You could easily distinguish his works by his strong passion in motion, neon light and sound. His love in experimenting with visual effects...
4,461 words
10 pages
The PR Activity of Hong Kong Telecom
Reason for choosing this PR example Hong Kong Telecom rolled out Interactive TV (iTV), one of the world's first large-scale video-on-demand (VOD) services at the end of 1997. Citizens will be able to plump themselves on the couch, press a few buttons and order television programs, movies, video games and other content vi...
1,463 words
3 pages
Steps in Creating an Interactive Lesson Plan on Phonograms for 2nd Grade Level Students
When I was younger, my favorite subject was language arts. I think the reason I liked language arts so much was because I had a wonderful teacher who always made the class enjoyable by letting us interact through group activities. So, I decided to design an interactive lesson plan on phonograms for second grade level stu...
651 words
1 page
An Introduction to Virtual Reality the Creation of a Highly Interactive Computer Based Multimedia Environment in Which the User Becomes a Participant with the Computer in What Is Known as a Synthetic Environment
Virtual Reality: Today and Beyond Virtual reality (VR) is the creation of a highly interactive computer based multimedia environment in which the user becomes a participant with the computer in what is known as a "synthetic environment." Virtual reality uses computers to immerse one inside a three-dimensional...
887 words
2 pages
An Analysis of the Matrix a Neural Interactive Program in the Movie Matrix
Matrix "Did you know that the First Matrix was designed to be a perfect human world, where none suffered, where everyone would be happy? It was a disaster. Some believe that we lacked the programming language to describe your perfect world, but I believe that, as a species, human beings define their reality through...
785 words
2 pages
A Description of A Furby as an Interactive "Pet "
A Furby is an interactive "pet". He sings, he dances, he moves, he talks, he opens and closes his eyes, he speaks Furbish, he speaks English, he asks to be fed, he falls asleep, he catches a cold, he passes that cold to other Furbys, he learns games, he likes to be tickled, he interacts! Each Furby has his own per...
587 words
1 page
An Analysis of the Interactive Communication and the Freedom of Speech on Internet
The Internet offers a much greater potential for interactive communication between information senders and receivers than the more traditional methods of communication such as newspaper, radio and television. Freedom of speech ascertained by the constitution is not an absolute right. Depending on the medium through which in...
2,351 words
5 pages
An Analysis of the WARSIM 2000 in Computer Simulation Software
Computer Simulation WARSIM 2000 is simulation software, used by the armed
forces. Extensive, thorough, and tiring work has been done on
thgis program. It covers almost all aspects and situations
required for realistic, meticulous and a complete simulation.
Information Technology has lead to the advancement of the tools...
1,699 words
4 pages
An Introduction to the Analysis of Interactive Art Museum
Use Of Haptics For The Enhanced Musuem Website-Usc
Use of Haptics for the Enhanced Musuem Website-USC Interactive Art Museum
Our mission for the Enhanced Museum project is to explore new technologies for the exhibition of three-dimensional art objects (Goldberg, Bekey, Akatsuka, and Bressanelli, 1997; McLaughlin, 1998; McL...
3,498 words
8 pages
A Look at the New Way to View Information, Interactive Television
Technology is now innovating new ways to view information.
Technologies that once existed by themselves are now coming together as one.
Television, communication, and computer industries are merging their
technologies, and the result is . Large corporations
are betting that if interactive television is offered to the public...
1,397 words
3 pages
The Benefits of Microsoft's Interactive Design on Children
Interactive designed by Microsoft was designed for kids to interact with the doll, play fun games with patterns and colors, and discover magical songs. The toy provides endless fun and joy for children from ages 1 to 4. Unlike ordinary toys, ' cute appearance combined with multimedia capacity, which modern technology has m...
540 words
1 page
A Better Understanding of the Concept of Interactive Marketing
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Web advertising, not to mention the Internet itself, is still relatively new and therefore provides marketers with challenges that need to be dealt with, with caution. The realm of Web advertising is in uncharted territory. What implications will this new technology have for marketing? How can a business use the medium ef...
1,246 words
3 pages
An Introduction to the Issue of Gambling on the Internet
This essay will cover the subject of . Since this is somewhat of a new subject, my essay will include some speculation and guesswork on mine and others behalf. As of this moment the gambling industry is bigger than both the movie industry and the music industry combined. It's estimated that it grosses around $40 billion a y...
647 words
1 page
An Overview of TiVo
IntroductionTiVo was incorporated in 1997 they intended to create an interactive television system that developed the idea of recording digital video on a hard disk. TiVo allowed consumers to watch their T.V shows when they wanted to watch them by recording, playing back, and pausing live television. TiVo has now bundled it...
1,018 words
2 pages
An Introduction to the History of Chat Rooms and Other Interactive Components of the Internet
Crime in the present era has vastly evolved due to technology. In earlier years, crime was quite manual, so to speak, but currently owing to the latest technology, many countries were hit by the crime wave. Technological know-how has eased and rewritten the rules of crime. Today the Internet is used to commit any offense. F...
653 words
1 page
The Genesis and Development of Interactive Video Games
Interactive video games have emerged as one of the most popular forms of entertainment, especially among children and adolescents. On average, children who have a video game machine at home spend about 90 minutes a day playing them. Video games vary in their content. In addition to being a form of entertainment, video games...
566 words
1 page
An Introduction to the Psychological Impact of Interactive Media on Society
The Psychological Impact of Interactive Media on Society The Psychological Impact of Interactive Media on Society In today's society, computers and interactive media products have become one of the main needed and necessary products children have wanted, due to the quick passed, very exciting graphics and story...
1,008 words
2 pages
An Overview of the McDonald's Redesign of the Restaurant Model in the United States
In today s society, people have no time for anything. People are always in a rush especially during their lunch breaks. Since most businesses only give their employees thirty to forty-five minutes to eat, they do not have time to go to a true restaurant . So they go to the next best thing, McDonald s. In Robin Leidner s ess...
851 words
2 pages